Bowser

Bowser's Frame Data [1.1.6]


Statistic Value/Rank Statistic Value/Rank
Weight 130 [1st] Max Jumps 2
Run Speed 1.792 [17th] Wall Jump No
Walk Speed 0.858 [53rd] Wall Cling No
Air Speed 1 [31-34th] Crawl Yes
Fall Speed 1.39 [42nd] Tether No
Fast Fall Speed 2.224 [42nd] Jumpsquat 8 frames
Air Acceleration 0.04 Soft Landing Lag 2 frames
Gravity 0.11 Hard Landing Lag 6 frames
SH Air Time 34 frames FH Air Time 54 frames



Section 1 / Frame Data



1.1 Ground Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG
Jab 1 7-9 (Arm Intangible: 7-9) 21 5 30/50/85 W: 45/30/18 100
Jab 2 9-11 (Arm Intangible: 9-11) 26 6.5 361 50 100
Dash Attack 11-14 56 12 (+1) 80 110 35
Dash Attack (Late) 15-20 - 10 (+1) 80 80 30
Ftilt (All Angles) 10-14 (Arm Intangible: 10-14) 38 12 361 45 83
Utilt 11-16 (Arm Intangible: 12-16) 41 9 100 55 97
Dtilt (Hit 1) 10-12 (Arm Intangible: 10-12) 46 14 361 20 100
Dtilt (Hit 2) 20-22 (Arm Intangible: 20-22) - 11 361 12 100
Fsmash 22-23 (Legs Intangible: 20-25) 70 23/20 361 25 98
Fsmash (Late) 24-27 (Cannot Rebound) - 17/14 361 10 103
Usmash 16-23 (Shell Invincibility: 14-27, Cannot Rebound) 58 20/15/15 90/70/120 23 90/100/100
Usmash (Landing) 37 (Ground Only) - 6 70 80 100
Dsmash (Hit 1) 10 72 2 150 W: 60 100
Dsmash (Hit 2-6) 14-15, 17-18, 20-21, 23-24, 26-27 - 1 150/150/190/190 40 50
Dsmash (Hit 7) 31 - 9 48 40 130
Grabs Hitbox Active FAF
Standing Grab 9-10 39
Dash Grab 10-11 48
Pivot Grab 11-12 46
Throws Weight Dependent? Base Dmg. Angle BKB KBG
Fthrow Yes 12 45 60 66
Bthrow Yes 12 45 60 66
Uthrow (Luigi Dthrow Reincarnated) No 0.5%×7, 1, 2 82 25 180
Dthrow No 10, 2 50 90 50
Miscellaneous Intangibility FAF Notes
Spotdodge 4-19 29
Forward Roll 4-19 34
Back Roll 4-19 34
Airdodge 4-29 35

1.2 Aerial Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG Landing Lag Autocancel
Nair (Hit 1) 8-29 48 6 75 20 50 20 1-3, 45>
Nair (Hit 2) 14-29 - 6 75 20 100 - -
Nair (Hit 3) 18-29 - 6 75 60 90 - -
Nair (Hit 4) 18-29 - 6 75 60 90 - -
Fair 11-14 42 13/12/11 361 40 80 24 1-3, 31>
Bair 9-11 45 19 35 20 88 40 1-2, 31>
Uair 9-13 (Head Intangible: 3-13) 45 15 85 35 85 28 1-2, 40>
Dair (Meteor) 17-24 78 16 275 30 100 40 1-13, 70>
Dair 25-49 - 16 56 30 100 - -
Dair (Landing) 1-3 (Ground Only) - 2 20 60 30 - -

1.3 Special Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG
Fire Breath 23, 30, 37, 44... 78 1.2 55 20 30
Fire Breath (Flinchless) 28, 35, 42, 49... - 1.2 65 20 30
Flying Slam (Command Grab, Ground) 8 43 - - - -
Flying Slam (Command Grab, Aerial) 17 50 - - - -
Flying Slam (Hitbox) - - 18 60 80 60
Whirling Fortress (Ground) 6-38 (Rehit rate: 5) 82 1 180 W: 50/70/70 100
Whirling Fortress (Final Hit, Ground) 39 - 4 60 70 150
Whirling Fortress (Aerial, Hit 1) 6-7 - 10 80 80 60
Whirling Fortress (Aerial, Hits 2-6) 8-11, 12-15, 16-19, 20-23, 24-27 - 3 84 50 20
Whirling Fortress (Aerial, Hits 7-11) 28-31, 32-25, 36-39, 40-43, 44-47 - 2 84 50 20
Bowser Bomb (Hit 1) 11 - 4 85 W: 90 100
Bowser Bomb (Hit 2) 38- - 20 (+5) 76 45 75
Bowser Bomb (Landing) 1-2 (Ground Only) 56 11 (+5) 76 60 72
Bowser Bomb (Aerial) 32- - 20 (+5) 76 45 75

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