Charizard

Charizard's Frame Data [1.1.6]


Statistic Value/Rank Statistic Value/Rank
Weight 116 [4th] Max Jumps 3
Run Speed 2 [9th] Wall Jump No
Walk Speed 1.2 [15-16th] Wall Cling No
Air Speed 0.92 [47th] Crawl No
Fall Speed 1.4 [40-41st] Tether No
Fast Fall Speed 2.24 [39-41st] Jumpsquat 7 frames
Air Acceleration 0.05 Soft Landing Lag 2 frames
Gravity 0.11 Hard Landing Lag 5 frames
SH Air Time 34 frames FH Air Time 53 frames



Section 1 / Frame Data



1.1 Ground Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG
Jab 1 4-5 23 3 120/361/361 W: 26/22/22 100
Jab 2 5-6 26 4 80/55/30 25/25/40 50
Jab 3 7-9 34 5 70/60/50/45 60 130
Dash Attack 10-12 40 11 (+1) 50/60 100 45
Dash Attack (Late) 13-20 - 8 (+1) 50/60 100 30
Ftilt (All Angles) 11-13 43 11/7/11/7 40/361/40/361 40 100
Utilt 9-13 34 8 96 40 130
Dtilt (Windbox) 7-8 31 0 30 W: 72 60
Dtilt 9-10 31 10 30 60 60
Fsmash 22 (Intangible: 22-25) 70 17 45 60 94
Fsmash (Late) 23-24 - 17/14 45 60 94
Usmash (Hit 1) 6 49 5 (Ground Only) 110 W: 100 100
Usmash (Hit 1) 7-11 - 5 140/100/280 W: 30/60/10 100
Usmash (Hit 2) 17-21 - 11 83 40 107
Dsmash 14-16 61 16 33/33/46/46 40 79/79/85/85
Grabs Hitbox Active FAF Base Dmg. Notes
Standing Grab 8-9 34
Dash Grab 10-11 42
Pivot Grab 11-12 40
Throws Weight Dependent? Base Dmg. Angle BKB KBG
Fthrow Yes 10 40 60 65
Bthrow Yes 10 361 60 65
Uthrow No 8, 3 70 50 220
Dthrow No 1%×5, 1 70 70 130
Miscellaneous Intangibility FAF Notes
Spotdodge 3-18 28
Forward Roll 4-18 33
Back Roll 4-18 33
Airdodge 3-28 34

1.2 Aerial Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG Landing Lag Autocancel
Nair 9-25 60 12/9/9/9 361 30 78 20 1-3, 31>
Fair 8-9 47 12 361 35 92 22 1-4, 35>
Fair (Late) 10-11 - 13 34 32 97 - -
Bair 14-16 46 16/14/11/11 361 50 90 24 1-3, 44>
Uair 12-15 (Head Intangible: 11-15) 46 13 85 30 105 20 1-4, 41>
Dair 18-20 52 14 270 20 100 33 1-4, 41>
Dair (Late) 21-26 - 8 55/361 20 100 - -

1.3 Special Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG
Flamethrower 20, 27, 34, 41... 71 2/1 45/58 30/15 50/30
Flare Blitz (Hit 1) 23- (Damage Based Armor: 15%, Frames 23-53) 102 4 60 60 80
Flare Blitz (Hit 2) ? - 15 361 70 84
Fly (Hit 1) 9-10 (Super Armor: 4-15) - 5 70/95/80 W: 130/140/140 100
Fly 16-26 (Rehit rate: 3) - 2 72/90/90 W: 90/100/100 100
Fly (Final Hit) 27-28 - 4 75 70 150
Rock Smash (Hit 1) 24-26 (Super Armor: 5-23) 72 14 60 60 80
Rock Smash (Hits 2-6) 27-46 - 3 70 50 70