Toon Link

Toon Link's Frame Data [1.1.6]


Statistic Value/Rank Statistic Value/Rank
Weight 93 [37-38th] Max Jumps 2
Run Speed 1.7325 [20th] Wall Jump Yes
Walk Speed 1.2265 [13th] Wall Cling No
Air Speed 0.94 [44-45th] Crawl No
Fall Speed 1.28 [52nd] Tether Yes
Fast Fall Speed 2.048 [52nd] Jumpsquat 5 frames
Air Acceleration 0.08 Soft Landing Lag 2 frames
Gravity 0.079 Hard Landing Lag 4 frames
SH Air Time 41 frames FH Air Time 63 frames



Section 1 / Frame Data



1.1 Ground Moves


Attacks Hitbox Active FAF Base Dmg. (+SD) Angle BKB/WBKB KBG
Jab 1 6-7 20 3 50/80/88 35/25/W: 26 34/34/100
Jab 2 6-7 21 2 60/82/100 22 20
Jab 3 6-10 37 4 48 55 100
Dash Attack 9-11 40 8/8/6 65 70 70
Ftilt 9-13 34 9 361/20/20 25 102
Utilt 8-12 26 5 95/85/105 30 140
Dtilt 9-10 23 7 361 30 88
Fsmash (Hit 1) 15-17 49 10 75/55/47/40 49/54/56/60 10
Fsmash (Hit 2) 12-14 50 11 40 32/32/25 130
Usmash (Early) 11 43 13 100/96/96 43 94
Usmash 12-13 - 13 96 30/43/43 93/94/94
Usmash (Late) 14-17 - 10 96 30/43/43 93/94/94
Dsmash (Hit 1) 9-10 50 7/6/6 70/170/168 40/W: 60/140 100
Dsmash (Hit 2) 17-18 - 7 50 60 130
Grabs Hitbox Active FAF
Standing Grab 12-18 62
Dash Grab 14-20 72
Pivot Grab 15-21 72
Throws Weight Dependent? Base Dmg. (+SD) Angle BKB KBG
Fthrow No 3, 4 45 60 110
Bthrow No 7 130 60 120
Uthrow No 5, 2 92 25 220
Dthrow Yes 3, 4 110 60 110
Miscellaneous Intangibility FAF Notes
Spotdodge 2-15 25
Forward Roll 4-14 27
Back Roll 4-14 27
Airdodge 2-25 31

1.2 Aerial Moves


Attacks Hitbox Active FAF Base Dmg. (+SD) Angle BKB/WBKB KBG Landing Lag Autocancel
Nair (Hit 1) 6-7 42 8.5 361 20 100 12 1-2, 41>
Nair (Hit 2) 13-14 - 7 361 20 100 - -
Fair 14-15 39 13 361 35 98 18 1-3, 51>
Bair 7-9 46 11 60 18 117 17 38>
Uair 11-13 60 14 80 25 95 21 1-5, 47>
Uair (Late) 14-40 - 11 80 25 95 - -
Dair 17-25 80 16 268 40 80 40 1-5, 65>
Dair (Late) 26-64 - 12 50 40 100 - -
Dair (Landing) 1-4 - 5 30 20 100 - -
Dair (Landing, Windbox) 1 (Ground Only) - 0 0 W: 58/35 100 - -
Zair 11-20 75 4 45 60 30 8 -

1.3 Special Moves


Attacks Hitbox Active FAF Base Dmg. (+SD) Angle BKB/WBKB KBG
Hero's Bow (No Charge) 18- 42 4 361 8 50
Hero's Bow (Full Charge) 61- 85 5 361 8 50
Boomerang 27-35 46 8 70 50 50
Boomerang (Late) 36- - 5 65 50 50
Spin Attack (No Charge) 9-17 (Rehit rate: 4) 81 1 180/180/180/80 W: 50/50/50/10 100
Spin Attack (No Charge) 18-49 (Rehit rate: 5) - 1 180/180/180/80 W: 40/40/30/10 100
Spin Attack (No Charge, Final Hit) 51 - 3 55 70 141
Spin Attack (Air, Hit 1) 8-10 - 4 366 W: 90 100
Spin Attack (Air, Hit 2) 16-18 - 2 366 W: 88 100
Spin Attack (Air, Hit 3) 22-24 - 2 366 W: 77 100
Spin Attack (Air, Hit 4) 31-33 - 2 85 W: 80 100
Spin Attack (Air, Hit 5) 44-48 - 4 45 40 170
Bomb Bomb Generated: Frame 17 40 - - - -
Bomb Explodes 299 Frames from Generation - - 70 40 80