Wii Fit Trainer

Wii Fit Trainer's Frame Data [1.1.6]


Statistic Value/Rank Statistic Value/Rank
Weight 96 [27-29th] Max Jumps 2
Run Speed 1.696 [23rd] Wall Jump Yes
Walk Speed 1.166 [22nd] Wall Cling No
Air Speed 0.97 [37-38th] Crawl Yes
Fall Speed 1.3 [49-50th] Tether No
Fast Fall Speed 2.08 [49-50th] Jumpsquat 5 frames
Air Acceleration 0.08 Soft Landing Lag 2 frames
Gravity 0.09 Hard Landing Lag 4 frames
SH Air Time 39 frames FH Air Time 62 frames

Deep Breathing - - -
Walk Speed 1.3992 Walk Accel Multiplier 1.2×



Section 1 / Frame Data



1.1 Ground Moves


Attacks Hitbox Active FAF Base Dmg. (+SD) Angle BKB/WBKB KBG
Jab 1 4-5 (Partial Intangibility?: 1-16) 26 3 80/70 W: 25 100
Jab 1 (Back) 5 - 2 361 40 140
Jab 2 3-4 30 2 45/70 W: 25 100
Jab 3 6-7 40 3 361 30/10 120/35
Dash Attack 7-13 43 6 65 75 80
Ftilt 6-7 33 9 361/361/90/90 50 100
Utilt 5-7 35 10 90 40 70
Dtilt (Windbox) 7 (Ground Only, Unblockable) 38 0 0 W: 28 100
Dtilt 10-11 - 12 55 30 80
Fsmash 16-19 62 15.5/15.5/14/14 361 26 106
Usmash 14-15 (Intangible: 12-15) 58 18/15/15 90 31 97/102/102
Usmash (Late) 16-22 - 11/8/8 90/70/70 30 112/107/107
Dsmash 18-21 57 12/12/10/10 20 20 110
Grabs Hitbox Active FAF
Standing Grab 6-7 29
Dash Grab 9-10 38
Pivot Grab 10-11 34
Throws Weight Dependent? Base Dmg. (+SD) Angle BKB KBG
Fthrow Yes 3, 7 45 50 86
Bthrow Yes 3, 6 45 65 90
Uthrow Yes 11 85 80 50
Dthrow Yes 7 100 75 66
Miscellaneous Intangibility FAF Notes
Spotdodge 2-16 26
Forward Roll 4-16 30
Back Roll 4-16 30
Airdodge 2-26 32

1.2 Aerial Moves


Attacks Hitbox Active FAF Base Dmg. (+SD) Angle BKB/WBKB KBG Landing Lag Autocancel
Nair (Hit 1) 9-11 35 5 110 50 72 14 1-5, 33>
Nair (Hit 2) 12-13 - 9 90 20 102 - -
Fair 9-10 46 10 50/50/300 20/20/10 102/102/62 15 1-8, 25>
Fair (Late) 11-15 - 6 55/55/45 20 102 - -
Bair 5 49 13.5/11/9 47/361/361 40/20/10 100/102/102 20 1-2, 43>
Bair (Late) 6-11 - 6 361 30/20 102 - -
Uair 6-10 40 10 72 60 82 15 1-5, 36>
Dair 20-21 45 14/13 270/45 20/50 82/80 20 40>
Dair (Late) 22-24 - 8 361 30 102 - -

1.3 Special Moves


Attacks Hitbox Active FAF Base Dmg. (+SD) Angle BKB/WBKB KBG
Sun Salutation (Windbox) 24-102 - 0 50 10 130
Sun Salutation 21- 57 5 (Heals 2%) 50 30 73
Header 16-17 41 15 295 30 71
Header (Late) 18-20 - 10 295 30 71
Header (No Input) 31-32 56 - - - -
Header (No Input, Late) 33-35 - - - - -
Header (Soccer Ball) Generated: Frame 1 - - - - -
Super Hoop 8- - 5 361 10 110
Deep Breathing (Fastest) Lasts ~590 Frames 31 Heals 2%, Damage 1.2× - - -
Deep Breathing (Slowest) Lasts ~420 Frames 31 Heals 2%, Damage 1.16× - - -
Deep Breathing (Aerial) - 16 - - - -
Deep Breathing (Failure) - 49 - - - -