Diddy Kong

Diddy Kong's Frame Data [13.0.1]


Statistic Value/Rank Statistic Value/Rank
Weight 90 Max Jumps 2
Run Speed 2.006 Wall Jump Yes
Walk Speed 1.313 Wall Cling Yes
Air Speed 0.924 Crawl Yes
Fall Speed 1.75 Tether No
Fast Fall Speed 2.8 Jumpsquat 3
Air Acceleration 0.05 Soft Landing Lag 2
Gravity 0.125 Hard Landing Lag 4
SH Air Time 36 frames FH Air Time 51 frames

Section 1 / Frame Data



1.1 Ground Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/FKB KBG
Jab 1
3Adv: -13
20
21v1: 2.4
361/361/180/361 25/25/20/20 25/25/15/15
Jab 2
5Adv: -12
21
1.51v1: 1.8
361/361/180/361 20 25/25/15/15
Jab 3
5Adv: -24
35
41v1: 4.8
361 60 80
Dash Attack (Hit 1)
8-9Set Weight
41
21v1: 2.4
35/10/43 F: 60/45/60 100
Dash Attack (Hit 2)
16-17Set Weight
-
21v1: 2.4
25/10/40 F: 45/45/70 100
Dash Attack (Hit 3)
22-23Adv: -14
-
31v1: 3.6
83 80 90
Ftilt (Early)
10-11Adv: -16
37
101v1: 12
35 60 60
Ftilt 12 -
101v1: 12
35 60 60
Ftilt (Late) 13-16 -
71v1: 8.4
35 60 60
Utilt
6-11Adv: -16
30
61v1: 7.2
92 28 150
Dtilt
4-5Adv: -8
19
5.51v1: 6.6
60/50 15 75
Fsmash (Hit 1)
12Set Weight
51
51v1: 6
10/45/80/22 F: 20/35/25/42 100
Fsmash (Hit 1, Late)
13Set Weight
-
51v1: 6
0/45/80/22 F: 20/35/25/42 100
Fsmash (Hit 2)
21-23Adv: -21
-
11/11/91v1: 13.2/13.2/10.8
46/50/60 40 116
Usmash (Hit 1)
5Adv: -45, Set Weight
54
2.51v1: 3
110/125/95 F: 110/30/50 100
Usmash (Hit 1, Late)
6-8Set Weight
-
2.51v1: 3
130/140/95 F: 25/15/50 100
Usmash (Hit 2)
12-14Set Weight
-
2.51v1: 3
105/125 F: 65/45 100
Usmash (Hit 2, Late)
15Set Weight
-
2.51v1: 3
105/115 F: 65/80 100
Usmash (Hit 3)
19-23Adv: -29
-
61v1: 7.2
85 55 131
Dsmash (Hit 1)
7-8Adv: -34
51
121v1: 14.4
33 46 77
Dsmash (Hit 2)
12-13Adv: -27
-
151v1: 18
35 38 76
Grabs Hitbox Active FAF
Standing Grab 7-8 37
Dash Grab 10-11 45
Pivot Grab 11-12 40
Throws Base Dmg. Angle BKB KBG Throw Release/FAF Notes
Fthrow
91v1: 10.8
46 69 65 21, 32
Bthrow
121v1: 14.4
42 60 55 18, 52
Uthrow
1, 41v1: 1.2, 4.8
87 70 72 18, 27
Dthrow
71v1: 8.4
106 85 59 22, 32
Miscellaneous Intangibility FAF Notes
Spotdodge 3-16 25
Forward Roll 4-14 29
Back Roll 4-15 34
Airdodge 2-27 45
Directional Airdodge (F/B) 2-19 75
Directional Airdodge (U) 2-19 97
Directional Airdodge (D) 2-19 63

1.2 Aerial Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/FKB KBG Landing Lag Autocancel
Nair
8-20Adv: -5
49
61v1: 7.2
80 60 75 8
Fair
6-9Adv: -12
47
101v1: 12
361 30 86 16
Fair (Late) 10-16 -
81v1: 9.6
361 30 86 - -
Bair
5-8Adv: -3
31
91v1: 10.8
361 30 102 7
Uair
4-7Adv: -6
36
71v1: 8.4
76 57 89 9
Dair
15Adv: -12
47
13/101v1: 15.6/12
270 25/20 110/100 17
Dair (Late) 16 -
131v1: 15.6
270 25 110 - -

1.3 Special Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/FKB KBG
Peanut Popgun (Projectile) 16- 49 - - - -
Peanut Popgun (Melee)
17Adv: -20
-
31v1: 3.6
- - -
Peanut Popgun (Explosion)
97Adv: -84
203
231v1:
361 30 92
Monkey Flip (Grounded) 18-36 48 - - - -
Monkey Flip (Aerial) 18-29 48 - - - -
Monkey Flip (Attack Throw) - -
3, 71v1:
361 50 100
Monkey Flip (Jump Throw) - -
3, 51v1:
270 25 40
Monkey Flip (Attack) 6-10 33
14/121v1:
361 80 50
Monkey Flip (Attack, Late) 11-25 -
12/101v1:
361 80 50
Rocketbarrel Boost (Charge) Light Armor (30KB) - - - - -
Rocketbarrel Boost (Launch) 8-9 -
101v1:
361 40 85
Rocketbarrel Boost (Travel) 10-16 -
81v1:
80 40 90
Rocketbarrel Boost (Travel, Late) 17-35 -
61v1:
70 40 90
Rocketbarrel Boost (Explosion) 1-2 -
181v1:
70 50 70
Banana Peel Generation: 20 40 - - - -
Banana Peel (Failed) - 50 - - - -