R.O.B.

R.O.B.'s Frame Data [3.1.0]


Statistic Value/Rank Statistic Value/Rank
Weight 106 Max Jumps 2
Run Speed 1.725 Wall Jump No
Walk Speed 1.178 Wall Cling No
Air Speed 1.134 Crawl No
Fall Speed 1.6 Tether No
Fast Fall Speed 2.56 Jumpsquat 3
Air Acceleration 0.085 Soft Landing Lag 2
Gravity 0.09 Hard Landing Lag 4
SH Air Time 40 frames FH Air Time 56 frames

Section 1 / Frame Data



1.1 Ground Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/FKB KBG
Jab 1
3-4Adv: -13
21
31v1: 3.6
361/361/180/361 18/18/40/18 15
Jab 2
3-4Adv: -13
21
31v1: 3.6
361 40 120
Dash Attack
7-8Adv: -17
32
71v1: 8.4
60 70/65 70
Ftilt (All Angles)
7-9Adv: -16
34
7/8/8/101v1: 8.4/9.6/9.6/12
361 48 77
Utilt (Hit 1) 4-5 27
31v1: 3.6
90/105/105 F: 60/50/50 100
Utilt (Hit 2)
6-7Adv: -13
-
5/6/61v1: 6/7.2/7.2
90 55 80
Dtilt
3Adv: -5, 20% Trip
15
51v1: 6
361 2 100
Fsmash (All Angles)
16-17Adv: -27
55
15/11.5/61v1: 18/13.8/7.2
41 32 105/110/110
Usmash (Launcher)
10-11Adv: -35, Grounded Only, Cannot Rebound
49
31v1: 3.6
111 F: 135 100
Usmash
14-18Adv: -24
-
14/131v1: 16.8/15.6
80/85 40 98
Dsmash (Hits 1-2) 7-8, 11-12 46
3.5/31v1: 4.2/3.6
170 20 20
Dsmash (Hit 3)
16Adv: -24
-
51v1: 6
33 37 160
Grabs Hitbox Active FAF
Standing Grab 6-7 38
Dash Grab 9-10 46
Pivot Grab 10-11 41
Throws Base Dmg. Angle BKB KBG Throw Release/FAF Notes
Fthrow
81v1: 9.6
45 60 65 11, 24
Bthrow
101v1: 12
45 60 65 12, 27
Uthrow
121v1: 14.4
80 60 70 59, 82
Dthrow
51v1: 6
- - - 50, 76 Bury frames: 30 + (0.4√óDamage before throw)
Miscellaneous Intangibility FAF Notes
Spotdodge 3-17 26
Forward Roll 4-15 30
Back Roll 5-16 35
Airdodge 3-29 51
Directional Airdodge (F/B) 3-21 84
Directional Airdodge (U) 3-21 112
Directional Airdodge (D) 3-21 69

1.2 Aerial Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/FKB KBG Landing Lag Autocancel
Nair
14-32Adv: -3
48
7.5/9.51v1: 9/11.4
70/60 52/48 83/90 7 33>
Fair
6-8Adv: -6
36
71v1: 8.4
361 30 90 9 25>
Bair
19-23Adv: -7
15/131v1: 18/15.6
35 41/35 87/83 13 46>
Bair (Late) 24-32 53
9/7.51v1: 10.8/9
35 35 76/74 - -
Uair (Hits 1-4)
7, 9, 13, 17Adv: -11
52
1.51v1: 1.8
120/240 70/25 20 13 40>
Uair (Hit 5) 23-24 -
41v1: 4.8
70 45 180 - -
Dair
20-21Adv: -8
70
12/11/11/61v1: 14.4/13.2/13.2/7.2
80/280/45/361 10/20/30/10 100/110/100/100 13 45>
Dair (Late) 22-26 -
8/11/8/61v1: 9.6/13.2/9.6/7.2
361/280/361/361 30/20/30/10 100/110/100/100 - -

1.3 Special Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/FKB KBG
Robo Beam (No Charge) Match Start Charge: 300 Frames - - - - -
Robo Beam (No Charge)
25-27Adv: -17
50
71v1: 8.4
361 40 95
Robo Beam (Stage 1) Charge: 160 - - - - -
Robo Beam (Stage 1)
25-43Adv: -15, SD: -2.2
50
4.51v1: 5.4
60 70 40
Robo Beam (Stage 2) Charge: 860 Frames - - - - -
Robo Beam (Stage 2)
25-66Adv: -12, SD: -3.7
50
151v1: 18
45 50 43
Arm Rotor
13Rehit Rate: 5, Cannot Rebound
86
1.51v1: 1.8
367 F: 40 65
Arm Rotor
14-37Rehit Rate: 5, Cannot Rebound
-
1.51v1: 1.8
367 F: 40/50 65/70
Arm Rotor (Final Hit)
44Adv: -34, Cannot Rebound
-
31v1: 3.6
45 40 210
Robo Burner (Grounded) Intangible: 2-4 - - - - -
Gyro (Charging) Charge: 90 Frames - - - - -
Gyro 9- 43 -
Gyro (Failure) - 61 - - - -