Lucina

Lucina's Frame Data [1.1.6]


Statistic Value/Rank Statistic Value/Rank
Weight 90 [41-42nd] Max Jumps 2
Run Speed 1.785 [18-19th] Wall Jump No
Walk Speed 1.5 [1-2nd] Wall Cling No
Air Speed 1.02 [29-30th] Crawl No
Fall Speed 1.58 [28-29th] Tether No
Fast Fall Speed 2.528 [27-28th] Jumpsquat 5 frames
Air Acceleration 0.07 Soft Landing Lag 2 frames
Gravity 0.075 Hard Landing Lag 4 frames
SH Air Time 41 frames FH Air Time 61 frames



Section 1 / Frame Data



1.1 Ground Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG
Jab 1 5-7 26 3.325 78/65/90 55 30
Jab 2 3-5 29 4.75 45 62 45
Dash Attack 13-16 50 9.975 45 48 58
Ftilt 8-11 34 10.925 361 42 77
Utilt 6-8 34 7.6 100 65 100
Utilt (Late) 9-12 - 8.075 85/100/100/85 52 100
Dtilt 7-8 24 8.5 30 45 40
Fsmash 10-13 52 15 361 65 80
Usmash (Launcher) 13-14 59 3 125 W: 155 100
Usmash 13-17 - 14.25 89 42 90
Dsmash (Hit 1) 6-7 55 9.5 75/361/361/361 60 88
Dsmash (Hit 2) 21-23 - 14 60/361/361/361 60 88
Grabs Hitbox Active FAF Notes
Standing Grab 7-8 30
Dash Grab 8-9 37
Pivot Grab 9-10 35
Throws Weight Dependent? Base Dmg. Angle BKB KBG
Fthrow Yes 4 50 100 50
Bthrow Yes 4 140 80 60
Uthrow Yes 4 93 70 120
Dthrow Yes 5 100 95 50
Miscellaneous Intangibility FAF Notes
Spotdodge 3-17 27
Forward Roll 4-17 31
Back Roll 4-17 31
Airdodge 3-27 33

1.2 Aerial Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG Landing Lag Autocancel
Nair (Hit 1) 6-7 50 4.2 80/75/65/90 30 50 12 47>
Nair (Hit 2) 15-21 - 8.5 361 55 95 - -
Fair 6-8 38 10.5 361 40 85 16 36>
Bair 7-11 40 11.8 361 40 90 17 1-2, 32>
Uair 5-9 46 11.4 85 40 82 14 1-2, 38>
Dair 9-13 60 12.3 361/80/361 30 75 24 1-2, 55>
Dair (Meteor) 11 - 14.2 270 20 80 - -


1.3 Special Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG
Shield Breaker (No Charge) 19-20 51 8.5 (+25) 361 45 95
Shield Breaker (Full Charge) 78-79 110 23 (+50) 361 45 95
Dancing Blade 6-8 42 3.325 78/92/20 25 75
Dancing Blade 2 (Up) 7-10 39 3.325 80/85/60 30 60
Dancing Blade 2 9-10 39 3.325 75/90/40 30 30
Dancing Blade 3 (Up) 8-10 44 4.275 80/85/60 40 50
Dancing Blade 3 6-8 44 4.275 50/55/40 40 43
Dancing Blade 3 (Down) 8-10 44 4.75 44 50 28
Dancing Blade 4 (Up) 11-15 51 6.65 80 60 118
Dancing Blade 4 13-15 56 5.7 361 60 130
Dancing Blade 4 (Down, Hits 1-4) 13-14, 19-20, 25-26, 31-32 72 2 80 2 40
Dancing Blade 4 (Down, Hit 5) 37-38 - 4.75 361 70 80
Dolphin Slash (Early) 5 (Intangible: 4-5, Air: 1-5) - 11 361/74 70 74
Dolphin Slash 6 - 7/7/6/11/11 361/74/74/361/74 20/20/20/70/70 90/90/90/74/74
Dolphin Slash (Late) 7-11 - 7/7/6 361/74/74 20 90
Counter Counters: 6-27 (Intangible: 5-6) 60 - - - -
Counter (On Hit) 16 Freeze Frames, (Intangible: 1-16) - - - - -
Counter (Attack) 5-7 (Intangible: 1-7) 36 8 (1.2×) 361 90 60