Zero Skill Samus

Zero Suit Samus's Frame Data [1.1.6]


Statistic Value/Rank Statistic Value/Rank
Weight 80 [49-50th] Max Jumps 2
Run Speed 2.1 [5th] Wall Jump Yes
Walk Speed 1.4 [5-6th] Wall Cling No
Air Speed 1.2 [6-7th] Crawl Yes
Fall Speed 1.7 [12-13th] Tether Yes
Fast Fall Speed 2.72 [13-14th] Jumpsquat 4 frames
Air Acceleration 0.085 Soft Landing Lag 2 frames
Gravity 0.12 Hard Landing Lag 4 frames
SH Air Time 38 frames FH Air Time 60 frames



Section 1 / Frame Data



1.1 Ground Moves


Attacks Hitbox Active FAF Base Dmg. (+SD) Angle BKB/WBKB KBG
Jab 1 1 21 1.5 92/61 W: 23/45 100
Jab 2 2-3 26 1.5 45 W: 34/50 100
Jab 3 3-4 32 3 45 60 100
Dash Attack 7-9 52 8 70 100 40
Dash Attack (Late) 10-19 - 5 60 80 40
Ftilt (Angled Up) 6-8 29 8/8/6.5 361 30 100
Ftilt 6-8 - 7/7/6 361 30 100
Ftilt (Angled Down) 6-8 - 8/8/6.5 361 30 100
Utilt (Hit 1) 3-4 (Cannot Rebound, Legs Intangible: 3-10) 46 5 130/150 55/85 30/50
Utilt (Hit 2) 9-10 (Cannot Rebound) - 7 90 70 90
Dtilt 8-9 36 8/6 60 60 85
Fsmash (Hit 1) 13-15 62 5 45/40/38 W: 50/68/72 100
Fsmash (Hit 2) 26-28 - 11 36/361/361/361 28 106/109/109/109
Usmash (Hit 1) 10-11 49 4 110 W: 150 100
Usmash (Hits 2-6) 14, 17, 20, 23, 26 - 0.8 110/100/255 55 25
Usmash (Hit 7) 28-29 - 3 80 70 145
Dsmash 20-24 42 8/6 60 50/40 90/50
Grabs Hitbox Active FAF
Standing Grab 16-19, 16-25 69
Dash Grab 16-19, 16-25 72
Pivot Grab 17-19, 17-25 80
Throws Weight Dependent? Base Dmg. (+SD) Angle BKB KBG
Fthrow No 2, 7 45 50 75
Bthrow No 2, 6 45 72 45
Uthrow No 2, 8 73 80 60
Dthrow No 2, 3 75 90 60
Miscellaneous Intangibility FAF Notes
Spotdodge 2-15 25
Forward Roll 4-15 28
Back Roll 4-15 28
Airdodge 2-25 31

1.2 Aerial Moves


Attacks Hitbox Active FAF Base Dmg. (+SD) Angle BKB/WBKB KBG Landing Lag Autocancel
Nair 10-11 52 8 55 38 96 10 1-3, 42>
Nair (Late) 15-16 - 8 55 38 96 - -
Fair (Hit 1) 6-7 47 5 361 50 50 16 1-3, 38>
Fair (Hit 2) 16-17 - 7 361 40 126 - -
Bair 8-9 40 12/10 361 42 98 11 1-3, 31>
Uair 6-12 34 6.5 80 30 125 9 25>
Dair 14-49 68 6/5 278/278/80/80 35 90 30 1-3, 50>
Dair (Landing) 1-2 - 5.5 60 70 110 - -
Zair (Hit 1) 9-18 60 3 45 60 30 8 -
Zair (Hit 2) 19 - 6 45 60 60 - -

1.3 Special Moves


Attacks Hitbox Active FAF Base Dmg. (+SD) Angle BKB/WBKB KBG
Paralyzer (Uncharged) 21- 49 4 361 W: 18 100
Paralyzer (Charged) 43- 71 6 60/315 W: 65 100
Plasma Whip (Hit 1) 22 56 2 30 100 30
Plasma Whip ? - 1.2 10 60 10
Plasma Whip (Final Hit) 32 - 7.5 60 45 105
Boost Kick (Hit 1) 4 - 5 90 W: 150 100
Boost Kick (Hits 2-5) 10-26 (Rehit rate: 4) - 1.3 87 W: 110 100
Boost Kick (Hit 6) 24-26 - 1.3 366 W: 40 100
Boost Kick (Hit 7) 30 - 1.3 290/90 W: 16/12 100
Boost Kick (Hit 8) 36-37 - 4 48 50 209
Flip Kick Intangible: 3-12 50 - - - -
Flip Kick (Attack) 9-14 14 48/290/48 30/30/45 100/100/102
Flip Kick (Footstool) 1 - 8 270/361 10/60 80/100