character

character's Frame Data


Statistic Value/Rank Statistic Value/Rank
Weight 55 [] Max Jumps 2
Run Speed 1.72 [] Wall Jump Yes
Walk Speed 1.24 [] Wall Cling ?
Air Speed 0.85 [] Crawl ?
Fall Speed 1.9 [] Tether No
Fast Fall Speed 2.5 [] Jumpsquat 3 frames
Air Acceleration Soft Landing Lag 2 frames
Gravity 0.11 Hard Landing Lag ? frames
SH Air Time ? frames FH Air Time ? frames



Section 1 / Frame Data



1.1 Ground Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG
Jab 1 2-3 22 2 0 7 50
Dash Attack 5-16 50 8 361 40 70
Ftilt (Angled Up) 5-9 30 9 361 10 100
Ftilt 5-9 30 8 361 10 100
Ftilt (Angled Down) 5-9 30 7 361 10 100
Utilt 7-14 24 6 95 20/25/25 120
Dtilt 7-9 19 7 35 12 100
Fsmash (Hits 1-5) 16-18, 19-21, 22-24, 25-27, 28-30 51 2 0/20/180 10 50
Fsmash (Hit 6) 31-33 - 6 361 90 140
Usmash 9-11 41 16 95 50/40 105
Dsmash 7-13 (Intangible: 7-10) 51 13 160 30 70
Grabs Hitbox Active FAF
Standing Grab 7-8 31
Dash Grab 11-12 41
Throws Weight Dependent? Base Dmg. Angle BKB KBG
Fthrow 2, 2 45 45 110
Bthrow 9 135 75 50
Uthrow 5, 5 90 90 45
Dthrow 5, 5 80 60 38
Miscellaneous Intangibility FAF Notes
Spotdodge 2-15 20
Forward Roll 4-19 32
Back Roll 4-19 32
Airdodge 4-29 -

1.2 Aerial Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG Landing Lag Autocancel
Nair 3-10 40 12 361 18 100 12/6 1-2, 35>
Nair (Late) 11-28 - 9 361 0 100 - -
Fair 10-12, 14-16, 18-20, 22-24 40 2 361 0 100 15/7 1-9, 34>
Bair 4-37 60 9 361 20 100 18/9 1-3, 50>
Uair 4-9 28 4 80 100 60 18/9 1-3, 18>
Dair 14-26 48 12 361 20 100 26/13 39>

1.3 Special Moves


Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG
Fire Breath
Koopa Klaw
Whirling Fortress
Bowser Bomb